NC SCOC Objective & I can statements:

Teaching Strategies:

Materials needed:

Goal 1: The learner will read, write, model, and compute with nonnegative rational numbers.

1.0 1a I can identify numbers with the use of words and pictures (ex. Base 10 blocks)

 Base Ten Blocks
 Number Charades
 Different Number Forms (White Boards)


1.0 1 b I can identify all place values from hundredths to ten thousands

 Place Value Chart (House)


1.0 1 c I can compare numbers and put them in order.

 Human Numbers (Talking and Without)


1.0 1d I can make sure estimate answers are reasonable (make sense)

 Upper and Lower Limits
 Casting out nines
 rounding hill ("over the hump you bump")


1.02 a – I can multiply two digit numbers by two digit numbers.

 graph paper
 color coded notes


1.02 bI can divide up to three digits by two digit numbers.

 graph paper
 color coded notes


1.02 c I can multiply and divide using different strategies.

 Multiplication Game: the kids can compete against each other (up to 4 at a time)
 Expanded Form
 Partial Products
 Standard Algorithm
 Lattice
 Box


1.02 d I can estimate products and quotients when it is reasonable.



1.02 e I can recognize the connection between multiplication and division.

 Create Fact Families
 I have... who has?


1.03 – I can use pictures to solve problems with fraction. I can recognize equivalent fractions. I can simplify fractions. I can convert between mixed numbers and improper fractions. I can put fractions in numerical order. I can find relationships between fractions (greater than, less than, or equal to).

 fraction blocks
 fraction tree
 reducing rainbow
 around the world
 number line
 human numbers
 cross multiply


1.04 a I can add and subtract fractions with the same denominator. I can add and subtract decimals through the hundredths place. I can use different strategies to add and subtract decimals.

 Adding and Subracting Dance Add(clap) or Subtract(clap), slide the bottom (slide), reduce (shrink)


1.04 bI can estimate sums and differences.

Upper and Lower Limits


1.04 c I can decide if my answer makes sense.

Upper and Lower Limits (reasonably)
Casting Out Nines (accurately)


1.05 I can estimate numbers. I can use strategies to solve word problems.

Key Words
Casting out Nines
Upper and Lower limits


Goal 2: The learner will understand area and perimeter.

2.0 1 I can use different strategies to find area and perimeter.

On the carpet/around the carpet
Walk the perimeter/fill the area
design a room project
cover a space
create a border


2.02 I can multiply length times width to determine the area of a rectangle. I can find the perimeter of plane figures by adding all the sides.



Goal 3: The learner will recognize and use geometric properties and relationships.

3.0 1 I can locate plots on a grid. I can draw and recognize figures on the grid.

in the house, up the stairs
excel coordinate shapes
seasonal graphing


3.02 I can recognize perpendicular and parallel lines.

 Note it, Draw it
Find lines, picture, poster


3.03 I can recognize what happens to a figure when it is translated, reflected, or rotated. I can predict the counterclockwise and clockwise rotations of a figure.

Magnetic Alphabet
Name transformations
Bodies moving around the room


Goal 4: The learner will understand and use graphs probability, and data analysis.

4.0 1 I can collect data. I can organize data. I can read and understand data. I can create a graph from data.

m&m activity
weather line graph


4.02 I can use data to identify the median, range, and mode.

Human numbers/operations


4.03 I can compare two sets of data to solve a problem.



4.04 I can recognize the possible chances (outcomes) of an event happening. I can design an experiment to determine what is likely to happen.

M&M probability experiment
crayon probability Experiment


Goal 5: The learner will demonstrate an understanding of mathematical relationships.

5.0 1 I can identify the pattern in a set of numbers that change equally.

design your own pattern


5.02 I can use symbols, numbers, words, and pictures to represent numbers.

human equations


5.03 a I can use pictures, words, and numbers to solve problems.



5.03 b I can identify properties (identity, commutative, associative, and distributive). I can recall and perform order of operations.

action language


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