NC SCOC Objective & I can statements:
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Teaching Strategies:
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Materials needed:
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Goal 1: The learner will read, write, model, and compute with non-negative rational numbers.
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1.0 1a- I can identify numbers with the use of words and pictures (ex. Base 10 blocks)
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- Base Ten Blocks
- Number Charades
- Different Number Forms (White Boards)
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1.0 1 b- I can identify all place values from hundredths to ten thousands
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- Place Value Chart (House)
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1.0 1 c- I can compare numbers and put them in order.
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- Human Numbers (Talking and Without)
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1.0 1d- I can make sure estimate answers are reasonable (make sense)
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- Upper and Lower Limits
- Casting out nines
- rounding hill ("over the hump you bump")
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1.02 a – I can multiply two digit numbers by two digit numbers.
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- graph paper
- color coded notes
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1.02 b-I can divide up to three digits by two digit numbers.
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- graph paper
- color coded notes
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1.02 c- I can multiply and divide using different strategies.
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- Multiplication Game: the kids can compete against each other (up to 4 at a time)
- Expanded Form
- Partial Products
- Standard Algorithm
- Lattice
- Box
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1.02 d- I can estimate products and quotients when it is reasonable.
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1.02 e- I can recognize the connection between multiplication and division.
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- Create Fact Families
- I have... who has?
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1.03 – I can use pictures to solve problems with fraction. I can recognize equivalent fractions. I can simplify fractions. I can convert between mixed numbers and improper fractions. I can put fractions in numerical order. I can find relationships between fractions (greater than, less than, or equal to).
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- fraction blocks
- fraction tree
- reducing rainbow
- around the world
- number line
- human numbers
- cross multiply
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1.04 a- I can add and subtract fractions with the same denominator. I can add and subtract decimals through the hundredths place. I can use different strategies to add and subtract decimals.
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- Adding and Subracting Dance-- Add(clap) or Subtract(clap), slide the bottom (slide), reduce (shrink)
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1.04 b-I can estimate sums and differences.
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-Upper and Lower Limits
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1.04 c- I can decide if my answer makes sense.
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-Upper and Lower Limits (reasonably)
-Casting Out Nines (accurately)
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1.05- I can estimate numbers. I can use strategies to solve word problems.
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-Key Words
-Casting out Nines
-Upper and Lower limits
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Goal 2: The learner will understand area and perimeter.
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2.0 1- I can use different strategies to find area and perimeter.
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-On the carpet/around the carpet
-Walk the perimeter/fill the area
-design a room project
-cover a space
-create a border
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2.02- I can multiply length times width to determine the area of a rectangle. I can find the perimeter of plane figures by adding all the sides.
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Goal 3: The learner will recognize and use geometric properties and relationships.
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3.0 1- I can locate plots on a grid. I can draw and recognize figures on the grid.
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-in the house, up the stairs
-excel coordinate shapes
-seasonal graphing
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3.02- I can recognize perpendicular and parallel lines.
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- Note it, Draw it
-Find lines, picture, poster
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3.03- I can recognize what happens to a figure when it is translated, reflected, or rotated. I can predict the counterclockwise and clockwise rotations of a figure.
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-Magnetic Alphabet
-Name transformations
-Bodies moving around the room
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Goal 4: The learner will understand and use graphs probability, and data analysis.
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4.0 1- I can collect data. I can organize data. I can read and understand data. I can create a graph from data.
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-m&m activity
-weather line graph
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4.02- I can use data to identify the median, range, and mode.
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-Human numbers/operations
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4.03- I can compare two sets of data to solve a problem.
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4.04- I can recognize the possible chances (outcomes) of an event happening. I can design an experiment to determine what is likely to happen.
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-M&M probability experiment
-crayon probability Experiment
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Goal 5: The learner will demonstrate an understanding of mathematical relationships.
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5.0 1- I can identify the pattern in a set of numbers that change equally.
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-design your own pattern
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5.02- I can use symbols, numbers, words, and pictures to represent numbers.
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-human equations
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5.03 a- I can use pictures, words, and numbers to solve problems.
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5.03 b- I can identify properties (identity, commutative, associative, and distributive). I can recall and perform order of operations.
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-action language
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